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                <parameter type="QMetaObject::Call" name="" default=""/>
                <parameter type="int" name="" default=""/>
                <parameter type="void **" name="" default=""/>
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                <parameter type="const QAndroidGamepadBackend::Mapping &amp;" name="deviceInfo" default=""/>
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            <function threadsafety="unspecified" name="stop" fullname="QAndroidGamepadBackend::stop" href="qandroidgamepadbackend.html#stop" status="active" access="protected" location="qandroidgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/android/src/qandroidgamepadbackend_p.h" lineno="82" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="true" type="void" signature="void stop() override"/>
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                <parameter type="int" name="deviceId" default=""/>
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            <function threadsafety="unspecified" name="~QAndroidGamepadBackend" fullname="QAndroidGamepadBackend::~QAndroidGamepadBackend" href="qandroidgamepadbackend.html#dtor.QAndroidGamepadBackend" status="active" access="public" location="qandroidgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/android/src/qandroidgamepadbackend_p.h" lineno="57" virtual="virtual" meta="destructor" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="" signature="~QAndroidGamepadBackend()"/>
            <function threadsafety="unspecified" name="metaObject" fullname="QAndroidGamepadBackend::metaObject" href="qandroidgamepadbackend.html#metaObject" status="active" access="public" location="qandroidgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/android/src/qandroidgamepadbackend_p.h" lineno="54" virtual="virtual" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" override="false" type="const QMetaObject *" signature="const QMetaObject * metaObject() const"/>
            <variable threadsafety="unspecified" name="m_devices" fullname="QAndroidGamepadBackend::m_devices" href="qandroidgamepadbackend.html#m_devices-var" status="active" access="private" location="qandroidgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/android/src/qandroidgamepadbackend_p.h" lineno="130" type="QHash&lt;int, QAndroidGamepadBackend::Mapping&gt;" static="false"/>
            <variable threadsafety="unspecified" name="m_mutex" fullname="QAndroidGamepadBackend::m_mutex" href="qandroidgamepadbackend.html#m_mutex-var" status="active" access="private" location="qandroidgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/android/src/qandroidgamepadbackend_p.h" lineno="128" type="QMutex" static="false"/>
            <variable threadsafety="unspecified" name="m_qtGamepad" fullname="QAndroidGamepadBackend::m_qtGamepad" href="qandroidgamepadbackend.html#m_qtGamepad-var" status="active" access="private" location="qandroidgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/android/src/qandroidgamepadbackend_p.h" lineno="129" type="QJNIObjectPrivate" static="false"/>
            <variable threadsafety="unspecified" name="staticMetaObject" fullname="QAndroidGamepadBackend::staticMetaObject" href="qandroidgamepadbackend.html#staticMetaObject-var" status="active" access="public" location="qandroidgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/android/src/qandroidgamepadbackend_p.h" lineno="54" type="const QMetaObject" static="true"/>
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        <class threadsafety="unspecified" name="QDarwinGamepadBackend" href="qdarwingamepadbackend.html" status="internal" access="private" location="qdarwingamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/darwin/qdarwingamepadbackend_p.h" lineno="50" bases="QGamepadBackend">
            <class threadsafety="unspecified" name="QPrivateSignal" fullname="QDarwinGamepadBackend::QPrivateSignal" href="qdarwingamepadbackend-qprivatesignal.html" status="active" access="private" location="qdarwingamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/darwin/qdarwingamepadbackend_p.h" lineno="52"/>
            <function threadsafety="unspecified" name="QDarwinGamepadBackend" fullname="QDarwinGamepadBackend::QDarwinGamepadBackend" href="qdarwingamepadbackend.html#QDarwinGamepadBackend" status="active" access="public" location="qdarwingamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/darwin/qdarwingamepadbackend_p.h" lineno="54" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="" signature="QDarwinGamepadBackend(QObject *parent)">
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            <function threadsafety="unspecified" name="tr" fullname="QDarwinGamepadBackend::tr" href="qdarwingamepadbackend.html#tr" status="active" access="public" location="qdarwingamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/darwin/qdarwingamepadbackend_p.h" lineno="52" virtual="non" meta="plain" const="false" static="true" overload="false" delete="false" default="false" final="false" override="false" type="QString" signature="QString tr(const char *s, const char *c, int n)">
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                <parameter type="const char *" name="c" default="Q_OBJECT"/>
                <parameter type="int" name="n" default="Q_OBJECT"/>
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            <function threadsafety="unspecified" name="trUtf8" fullname="QDarwinGamepadBackend::trUtf8" href="qdarwingamepadbackend.html#trUtf8" status="active" access="public" location="qdarwingamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/darwin/qdarwingamepadbackend_p.h" lineno="52" virtual="non" meta="plain" const="false" static="true" overload="false" delete="false" default="false" final="false" override="false" type="QString" signature="QString trUtf8(const char *s, const char *c, int n)">
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                <parameter type="const char *" name="c" default="Q_OBJECT"/>
                <parameter type="int" name="n" default="Q_OBJECT"/>
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            <function threadsafety="unspecified" name="start" fullname="QDarwinGamepadBackend::start" href="qdarwingamepadbackend.html#start" status="active" access="protected" location="qdarwingamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/darwin/qdarwingamepadbackend_p.h" lineno="58" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="true" type="bool" signature="bool start() override"/>
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                <parameter type="int" name="" default=""/>
                <parameter type="void **" name="" default=""/>
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            <function threadsafety="unspecified" name="qt_metacast" fullname="QDarwinGamepadBackend::qt_metacast" href="qdarwingamepadbackend.html#qt_metacast" status="active" access="public" location="qdarwingamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/darwin/qdarwingamepadbackend_p.h" lineno="52" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="void *" signature="void * qt_metacast(const char *)">
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                <parameter type="QGamepadManager::GamepadAxis" name="axis" default=""/>
                <parameter type="double" name="value" default=""/>
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                <parameter type="QGamepadManager::GamepadButton" name="button" default=""/>
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                <parameter type="QMetaObject::Call" name="" default=""/>
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            <function threadsafety="unspecified" name="setCancelConfigureButton" fullname="QEvdevGamepadBackend::setCancelConfigureButton" href="qevdevgamepadbackend.html#setCancelConfigureButton" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="122" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="true" type="bool" signature="bool setCancelConfigureButton(int deviceId, QGamepadManager::GamepadButton button) override">
                <parameter type="int" name="deviceId" default=""/>
                <parameter type="QGamepadManager::GamepadButton" name="button" default=""/>
            </function>
            <function threadsafety="unspecified" name="start" fullname="QEvdevGamepadBackend::start" href="qevdevgamepadbackend.html#start" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="116" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="true" type="bool" signature="bool start() override"/>
            <function threadsafety="unspecified" name="qt_metacall" fullname="QEvdevGamepadBackend::qt_metacall" href="qevdevgamepadbackend.html#qt_metacall" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="112" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="int" signature="int qt_metacall(QMetaObject::Call , int , void **)">
                <parameter type="QMetaObject::Call" name="" default=""/>
                <parameter type="int" name="" default=""/>
                <parameter type="void **" name="" default=""/>
            </function>
            <function threadsafety="unspecified" name="qt_metacast" fullname="QEvdevGamepadBackend::qt_metacast" href="qevdevgamepadbackend.html#qt_metacast" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="112" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="void *" signature="void * qt_metacast(const char *)">
                <parameter type="const char *" name="" default=""/>
            </function>
            <function threadsafety="unspecified" name="handleAddedDevice" fullname="QEvdevGamepadBackend::handleAddedDevice" href="qevdevgamepadbackend.html#handleAddedDevice" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="125" virtual="non" meta="slot" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="void" signature="void handleAddedDevice(const QString &amp;device)">
                <parameter type="const QString &amp;" name="device" default=""/>
            </function>
            <function threadsafety="unspecified" name="handleRemovedDevice" fullname="QEvdevGamepadBackend::handleRemovedDevice" href="qevdevgamepadbackend.html#handleRemovedDevice" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="126" virtual="non" meta="slot" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="void" signature="void handleRemovedDevice(const QString &amp;device)">
                <parameter type="const QString &amp;" name="device" default=""/>
            </function>
            <function threadsafety="unspecified" name="qt_static_metacall" fullname="QEvdevGamepadBackend::qt_static_metacall" href="qevdevgamepadbackend.html#qt_static_metacall" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="112" virtual="non" meta="plain" const="false" static="true" overload="false" delete="false" default="false" final="false" override="false" type="void" signature="void qt_static_metacall(QObject *, QMetaObject::Call , int , void **)">
                <parameter type="QObject *" name="" default=""/>
                <parameter type="QMetaObject::Call" name="" default=""/>
                <parameter type="int" name="" default=""/>
                <parameter type="void **" name="" default=""/>
            </function>
            <function threadsafety="unspecified" name="resetConfiguration" fullname="QEvdevGamepadBackend::resetConfiguration" href="qevdevgamepadbackend.html#resetConfiguration" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="118" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="true" type="void" signature="void resetConfiguration(int deviceId) override">
                <parameter type="int" name="deviceId" default=""/>
            </function>
            <function threadsafety="unspecified" name="stop" fullname="QEvdevGamepadBackend::stop" href="qevdevgamepadbackend.html#stop" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="117" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="true" type="void" signature="void stop() override"/>
            <function threadsafety="unspecified" name="metaObject" fullname="QEvdevGamepadBackend::metaObject" href="qevdevgamepadbackend.html#metaObject" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="112" virtual="virtual" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" override="false" type="const QMetaObject *" signature="const QMetaObject * metaObject() const"/>
            <variable threadsafety="unspecified" name="m_devices" fullname="QEvdevGamepadBackend::m_devices" href="qevdevgamepadbackend.html#m_devices-var" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="133" type="QVector&lt;QEvdevGamepadDevice *&gt;" static="false"/>
            <variable threadsafety="unspecified" name="m_discovery" fullname="QEvdevGamepadBackend::m_discovery" href="qevdevgamepadbackend.html#m_discovery-var" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="132" type="QDeviceDiscovery *" static="false"/>
            <variable threadsafety="unspecified" name="staticMetaObject" fullname="QEvdevGamepadBackend::staticMetaObject" href="qevdevgamepadbackend.html#staticMetaObject-var" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="112" type="const QMetaObject" static="true"/>
        </class>
        <class threadsafety="unspecified" name="QEvdevGamepadDevice" href="qevdevgamepaddevice.html" status="internal" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="53" bases="QObject">
            <class threadsafety="unspecified" name="EvdevAxisInfo" fullname="QEvdevGamepadDevice::EvdevAxisInfo" href="qevdevgamepaddevice-evdevaxisinfo.html" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="82" bases="QGamepadBackend::AxisInfo">
                <function threadsafety="unspecified" name="EvdevAxisInfo" fullname="QEvdevGamepadDevice::EvdevAxisInfo::EvdevAxisInfo" href="qevdevgamepaddevice-evdevaxisinfo.html#EvdevAxisInfo" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="84" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="" signature="EvdevAxisInfo()"/>
                <function threadsafety="unspecified" name="EvdevAxisInfo" fullname="QEvdevGamepadDevice::EvdevAxisInfo::EvdevAxisInfo" href="qevdevgamepaddevice-evdevaxisinfo.html#EvdevAxisInfo-1" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="85" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="" signature="EvdevAxisInfo(int fd, quint16 abs, int minValue, int maxValue, QGamepadManager::GamepadAxis gamepadAxis)">
                    <parameter type="int" name="fd" default=""/>
                    <parameter type="quint16" name="abs" default=""/>
                    <parameter type="int" name="minValue" default="0"/>
                    <parameter type="int" name="maxValue" default="1"/>
                    <parameter type="QGamepadManager::GamepadAxis" name="gamepadAxis" default="QGamepadManager::AxisInvalid"/>
                </function>
                <function threadsafety="unspecified" name="restoreSavedData" fullname="QEvdevGamepadDevice::EvdevAxisInfo::restoreSavedData" href="qevdevgamepaddevice-evdevaxisinfo.html#restoreSavedData" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="88" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="void" signature="void restoreSavedData(int fd, int abs, const QVariantMap &amp;value)">
                    <parameter type="int" name="fd" default=""/>
                    <parameter type="int" name="abs" default=""/>
                    <parameter type="const QVariantMap &amp;" name="value" default=""/>
                </function>
                <function threadsafety="unspecified" name="setAbsInfo" fullname="QEvdevGamepadDevice::EvdevAxisInfo::setAbsInfo" href="qevdevgamepaddevice-evdevaxisinfo.html#setAbsInfo" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="87" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="void" signature="void setAbsInfo(int fd, int abs)">
                    <parameter type="int" name="fd" default=""/>
                    <parameter type="int" name="abs" default=""/>
                </function>
                <function threadsafety="unspecified" name="dataToSave" fullname="QEvdevGamepadDevice::EvdevAxisInfo::dataToSave" href="qevdevgamepaddevice-evdevaxisinfo.html#dataToSave" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="89" virtual="non" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" override="false" type="QVariantMap" signature="QVariantMap dataToSave() const"/>
                <function threadsafety="unspecified" name="normalized" fullname="QEvdevGamepadDevice::EvdevAxisInfo::normalized" href="qevdevgamepaddevice-evdevaxisinfo.html#normalized" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="86" virtual="virtual" meta="plain" const="true" static="false" overload="false" delete="false" default="false" final="false" override="false" type="double" signature="double normalized(int value) const">
                    <parameter type="int" name="value" default=""/>
                </function>
                <variable threadsafety="unspecified" name="flat" fullname="QEvdevGamepadDevice::EvdevAxisInfo::flat" href="qevdevgamepaddevice-evdevaxisinfo.html#flat-var" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="90" type="double" static="false"/>
                <variable threadsafety="unspecified" name="gamepadLastButton" fullname="QEvdevGamepadDevice::EvdevAxisInfo::gamepadLastButton" href="qevdevgamepaddevice-evdevaxisinfo.html#gamepadLastButton-var" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="93" type="QGamepadManager::GamepadButton" static="false"/>
                <variable threadsafety="unspecified" name="gamepadMaxButton" fullname="QEvdevGamepadDevice::EvdevAxisInfo::gamepadMaxButton" href="qevdevgamepaddevice-evdevaxisinfo.html#gamepadMaxButton-var" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="92" type="QGamepadManager::GamepadButton" static="false"/>
                <variable threadsafety="unspecified" name="gamepadMinButton" fullname="QEvdevGamepadDevice::EvdevAxisInfo::gamepadMinButton" href="qevdevgamepaddevice-evdevaxisinfo.html#gamepadMinButton-var" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="91" type="QGamepadManager::GamepadButton" static="false"/>
            </class>
            <class threadsafety="unspecified" name="QPrivateSignal" fullname="QEvdevGamepadDevice::QPrivateSignal" href="qevdevgamepaddevice-qprivatesignal.html" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="55"/>
            <typedef threadsafety="unspecified" name="AxisMap" fullname="QEvdevGamepadDevice::AxisMap" href="qevdevgamepaddevice.html#AxisMap-typedef" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="95"/>
            <typedef threadsafety="unspecified" name="ButtonsMap" fullname="QEvdevGamepadDevice::ButtonsMap" href="qevdevgamepaddevice.html#ButtonsMap-typedef" status="active" access="private" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="100"/>
            <function threadsafety="unspecified" name="QEvdevGamepadDevice" fullname="QEvdevGamepadDevice::QEvdevGamepadDevice" href="qevdevgamepaddevice.html#QEvdevGamepadDevice" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="58" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="" signature="QEvdevGamepadDevice(const QByteArray &amp;dev, QEvdevGamepadBackend *backend)">
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                <parameter type="QEvdevGamepadBackend *" name="backend" default=""/>
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            <function threadsafety="unspecified" name="tr" fullname="QEvdevGamepadDevice::tr" href="qevdevgamepaddevice.html#tr" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="55" virtual="non" meta="plain" const="false" static="true" overload="false" delete="false" default="false" final="false" override="false" type="QString" signature="QString tr(const char *s, const char *c, int n)">
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                <parameter type="const char *" name="c" default="Q_OBJECT"/>
                <parameter type="int" name="n" default="Q_OBJECT"/>
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            <function threadsafety="unspecified" name="trUtf8" fullname="QEvdevGamepadDevice::trUtf8" href="qevdevgamepaddevice.html#trUtf8" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="55" virtual="non" meta="plain" const="false" static="true" overload="false" delete="false" default="false" final="false" override="false" type="QString" signature="QString trUtf8(const char *s, const char *c, int n)">
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            <function threadsafety="unspecified" name="configureAxis" fullname="QEvdevGamepadDevice::configureAxis" href="qevdevgamepaddevice.html#configureAxis" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="65" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="bool" signature="bool configureAxis(QGamepadManager::GamepadAxis axis)">
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            <function threadsafety="unspecified" name="configureButton" fullname="QEvdevGamepadDevice::configureButton" href="qevdevgamepaddevice.html#configureButton" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="64" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="bool" signature="bool configureButton(QGamepadManager::GamepadButton button)">
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            <function threadsafety="unspecified" name="isConfigurationNeeded" fullname="QEvdevGamepadDevice::isConfigurationNeeded" href="qevdevgamepaddevice.html#isConfigurationNeeded" status="active" access="public" location="qevdevgamepadbackend_p.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h" lineno="63" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="bool" signature="bool isConfigurationNeeded()"/>
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                <getter name="buttonBKey"/>
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            <property threadsafety="unspecified" name="buttonGuideKey" fullname="QGamepadKeyNavigation::buttonGuideKey" href="qgamepadkeynavigation.html#buttonGuideKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="66" type="Qt::Key">
                <getter name="buttonGuideKey"/>
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            <property threadsafety="unspecified" name="buttonL1Key" fullname="QGamepadKeyNavigation::buttonL1Key" href="qgamepadkeynavigation.html#buttonL1Key-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="67" type="Qt::Key">
                <getter name="buttonL1Key"/>
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                <notifier name="buttonL1KeyChanged"/>
            </property>
            <property threadsafety="unspecified" name="buttonL2Key" fullname="QGamepadKeyNavigation::buttonL2Key" href="qgamepadkeynavigation.html#buttonL2Key-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="69" type="Qt::Key">
                <getter name="buttonL2Key"/>
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                <notifier name="buttonL2KeyChanged"/>
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            <property threadsafety="unspecified" name="buttonL3Key" fullname="QGamepadKeyNavigation::buttonL3Key" href="qgamepadkeynavigation.html#buttonL3Key-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="71" type="Qt::Key">
                <getter name="buttonL3Key"/>
                <setter name="setButtonL3Key"/>
                <notifier name="buttonL3KeyChanged"/>
            </property>
            <property threadsafety="unspecified" name="buttonR1Key" fullname="QGamepadKeyNavigation::buttonR1Key" href="qgamepadkeynavigation.html#buttonR1Key-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="68" type="Qt::Key">
                <getter name="buttonR1Key"/>
                <setter name="setButtonR1Key"/>
                <notifier name="buttonR1KeyChanged"/>
            </property>
            <property threadsafety="unspecified" name="buttonR2Key" fullname="QGamepadKeyNavigation::buttonR2Key" href="qgamepadkeynavigation.html#buttonR2Key-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="70" type="Qt::Key">
                <getter name="buttonR2Key"/>
                <setter name="setButtonR2Key"/>
                <notifier name="buttonR2KeyChanged"/>
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            <property threadsafety="unspecified" name="buttonR3Key" fullname="QGamepadKeyNavigation::buttonR3Key" href="qgamepadkeynavigation.html#buttonR3Key-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="72" type="Qt::Key">
                <getter name="buttonR3Key"/>
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                <notifier name="buttonR3KeyChanged"/>
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            <property threadsafety="unspecified" name="buttonSelectKey" fullname="QGamepadKeyNavigation::buttonSelectKey" href="qgamepadkeynavigation.html#buttonSelectKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="64" type="Qt::Key">
                <getter name="buttonSelectKey"/>
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                <notifier name="buttonSelectKeyChanged"/>
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            <property threadsafety="unspecified" name="buttonStartKey" fullname="QGamepadKeyNavigation::buttonStartKey" href="qgamepadkeynavigation.html#buttonStartKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="65" type="Qt::Key">
                <getter name="buttonStartKey"/>
                <setter name="setButtonStartKey"/>
                <notifier name="buttonStartKeyChanged"/>
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            <property threadsafety="unspecified" name="buttonXKey" fullname="QGamepadKeyNavigation::buttonXKey" href="qgamepadkeynavigation.html#buttonXKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="62" type="Qt::Key">
                <getter name="buttonXKey"/>
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            <property threadsafety="unspecified" name="buttonYKey" fullname="QGamepadKeyNavigation::buttonYKey" href="qgamepadkeynavigation.html#buttonYKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="63" type="Qt::Key">
                <getter name="buttonYKey"/>
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                <notifier name="buttonYKeyChanged"/>
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            <property threadsafety="unspecified" name="downKey" fullname="QGamepadKeyNavigation::downKey" href="qgamepadkeynavigation.html#downKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="57" type="Qt::Key">
                <getter name="downKey"/>
                <setter name="setDownKey"/>
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            <property threadsafety="unspecified" name="gamepad" fullname="QGamepadKeyNavigation::gamepad" href="qgamepadkeynavigation.html#gamepad-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="55" type="QGamepad*">
                <getter name="gamepad"/>
                <setter name="setGamepad"/>
                <notifier name="gamepadChanged"/>
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            <property threadsafety="unspecified" name="leftKey" fullname="QGamepadKeyNavigation::leftKey" href="qgamepadkeynavigation.html#leftKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="58" type="Qt::Key">
                <getter name="leftKey"/>
                <setter name="setLeftKey"/>
                <notifier name="leftKeyChanged"/>
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            <property threadsafety="unspecified" name="rightKey" fullname="QGamepadKeyNavigation::rightKey" href="qgamepadkeynavigation.html#rightKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="59" type="Qt::Key">
                <getter name="rightKey"/>
                <setter name="setRightKey"/>
                <notifier name="rightKeyChanged"/>
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            <property threadsafety="unspecified" name="upKey" fullname="QGamepadKeyNavigation::upKey" href="qgamepadkeynavigation.html#upKey-prop" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="56" type="Qt::Key">
                <getter name="upKey"/>
                <setter name="setUpKey"/>
                <notifier name="upKeyChanged"/>
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            <variable threadsafety="unspecified" name="staticMetaObject" fullname="QGamepadKeyNavigation::staticMetaObject" href="qgamepadkeynavigation.html#staticMetaObject-var" status="active" access="public" location="qgamepadkeynavigation.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadkeynavigation.h" lineno="53" type="const QMetaObject" static="true"/>
        </class>
        <class threadsafety="unspecified" name="QGamepadManager" href="qgamepadmanager.html" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="50" bases="QObject" module="QtGamepad" brief="Queries attached gamepads and related events">
            <class threadsafety="unspecified" name="QPrivateSignal" fullname="QGamepadManager::QPrivateSignal" href="qgamepadmanager-qprivatesignal.html" status="active" access="private" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="52"/>
            <enum threadsafety="unspecified" name="GamepadAxis" fullname="QGamepadManager::GamepadAxis" href="qgamepadmanager.html#GamepadAxis-enum" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="81" typedef="QGamepadManager::GamepadAxes">
                <value name="AxisInvalid" value="-1"/>
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                <value name="AxisLeftY" value="1"/>
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            <enum threadsafety="unspecified" name="GamepadButton" fullname="QGamepadManager::GamepadButton" href="qgamepadmanager.html#GamepadButton-enum" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="58" typedef="QGamepadManager::GamepadButtons">
                <value name="ButtonInvalid" value="-1"/>
                <value name="ButtonA" value="0"/>
                <value name="ButtonB" value="1"/>
                <value name="ButtonX" value="2"/>
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                <value name="ButtonL1" value="4"/>
                <value name="ButtonR1" value="5"/>
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                <value name="ButtonR2" value="7"/>
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                <value name="ButtonL3" value="10"/>
                <value name="ButtonR3" value="11"/>
                <value name="ButtonUp" value="12"/>
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                <value name="ButtonLeft" value="15"/>
                <value name="ButtonCenter" value="16"/>
                <value name="ButtonGuide" value="17"/>
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            <typedef threadsafety="unspecified" name="GamepadAxes" fullname="QGamepadManager::GamepadAxes" href="qgamepadmanager.html#GamepadAxis-enum" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="88" enum="QGamepadManager::GamepadAxis"/>
            <typedef threadsafety="unspecified" name="GamepadButtons" fullname="QGamepadManager::GamepadButtons" href="qgamepadmanager.html#GamepadButton-enum" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="79" enum="QGamepadManager::GamepadButton"/>
            <function threadsafety="unspecified" name="operator=" fullname="QGamepadManager::operator=" href="qgamepadmanager.html#operator-eq" status="active" access="private" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="121" virtual="non" meta="copy-assign" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="QGamepadManager &amp;" signature="QGamepadManager &amp; operator=(const QGamepadManager &amp;)">
                <parameter type="const QGamepadManager &amp;" name="" default=""/>
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            <function threadsafety="unspecified" name="instance" fullname="QGamepadManager::instance" href="qgamepadmanager.html#instance" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="90" virtual="non" meta="plain" const="false" static="true" overload="false" delete="false" default="false" final="false" override="false" type="QGamepadManager *" signature="QGamepadManager * instance()"/>
            <function threadsafety="unspecified" name="QGamepadManager" fullname="QGamepadManager::QGamepadManager" href="qgamepadmanager.html#QGamepadManager" status="active" access="private" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="117" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="" signature="QGamepadManager()"/>
            <function threadsafety="unspecified" name="QGamepadManager" fullname="QGamepadManager::QGamepadManager" href="qgamepadmanager.html#QGamepadManager-1" status="active" access="private" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="121" virtual="non" meta="constructor" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="" signature="QGamepadManager(const QGamepadManager &amp;)">
                <parameter type="const QGamepadManager &amp;" name="" default=""/>
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            <function threadsafety="unspecified" name="d_func" fullname="QGamepadManager::d_func" href="qgamepadmanager.html#d_func" status="active" access="private" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="120" virtual="non" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="QGamepadManagerPrivate *" signature="QGamepadManagerPrivate * d_func()"/>
            <function threadsafety="unspecified" name="tr" fullname="QGamepadManager::tr" href="qgamepadmanager.html#tr" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="52" virtual="non" meta="plain" const="false" static="true" overload="false" delete="false" default="false" final="false" override="false" type="QString" signature="QString tr(const char *s, const char *c, int n)">
                <parameter type="const char *" name="s" default=""/>
                <parameter type="const char *" name="c" default="Q_OBJECT"/>
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            <function threadsafety="unspecified" name="trUtf8" fullname="QGamepadManager::trUtf8" href="qgamepadmanager.html#trUtf8" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="52" virtual="non" meta="plain" const="false" static="true" overload="false" delete="false" default="false" final="false" override="false" type="QString" signature="QString trUtf8(const char *s, const char *c, int n)">
                <parameter type="const char *" name="s" default=""/>
                <parameter type="const char *" name="c" default="Q_OBJECT"/>
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            <function threadsafety="unspecified" name="configureAxis" fullname="QGamepadManager::configureAxis" href="qgamepadmanager.html#configureAxis" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="99" virtual="non" meta="slot" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="bool" signature="bool configureAxis(int deviceId, QGamepadManager::GamepadAxis axis)">
                <parameter type="int" name="deviceId" default=""/>
                <parameter type="QGamepadManager::GamepadAxis" name="axis" default=""/>
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            <function threadsafety="unspecified" name="configureButton" fullname="QGamepadManager::configureButton" href="qgamepadmanager.html#configureButton" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="98" virtual="non" meta="slot" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="bool" signature="bool configureButton(int deviceId, QGamepadManager::GamepadButton button)">
                <parameter type="int" name="deviceId" default=""/>
                <parameter type="QGamepadManager::GamepadButton" name="button" default=""/>
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            <function threadsafety="unspecified" name="setCancelConfigureButton" fullname="QGamepadManager::setCancelConfigureButton" href="qgamepadmanager.html#setCancelConfigureButton" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="100" virtual="non" meta="slot" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="bool" signature="bool setCancelConfigureButton(int deviceId, QGamepadManager::GamepadButton button)">
                <parameter type="int" name="deviceId" default=""/>
                <parameter type="QGamepadManager::GamepadButton" name="button" default=""/>
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            <function threadsafety="unspecified" name="qt_metacall" fullname="QGamepadManager::qt_metacall" href="qgamepadmanager.html#qt_metacall" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="52" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="int" signature="int qt_metacall(QMetaObject::Call , int , void **)">
                <parameter type="QMetaObject::Call" name="" default=""/>
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            <function threadsafety="unspecified" name="qt_metacast" fullname="QGamepadManager::qt_metacast" href="qgamepadmanager.html#qt_metacast" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="52" virtual="virtual" meta="plain" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="void *" signature="void * qt_metacast(const char *)">
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            <function threadsafety="unspecified" name="axisConfigured" fullname="QGamepadManager::axisConfigured" href="qgamepadmanager.html#axisConfigured" status="active" access="public" location="qgamepadmanager.h" filepath="/home/qt/work/qt/tqtc-qt5/qtgamepad/src/gamepad/qgamepadmanager.h" lineno="113" virtual="non" meta="signal" const="false" static="false" overload="false" delete="false" default="false" final="false" override="false" type="void" signature="void axisConfigured(int deviceId, QGamepadManager::GamepadAxis axis)">
                <parameter type="int" name="deviceId" default=""/>
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